Knight Adventure - Prototype
⚠️ IMPORTANT: It is not a complete game, it's a tech demo project created as part of the K-syndicate game architecture course.
The goal:
- Develop an approach to building a scalable and supported architecture on Unity.
Version 0.33.0
What is implemented:
- Pure architecture;
- Saving system (position, loot, currency, progress);
- Loot and currency system;
- Combat system (HP bars, damage, death);
- UI system with reactivity;
- Store's system with monetization integration (ADS, IAP);
- Stage manager and levels transition;
- Animations and visual effects.
What not planned:
- Deep gameplay and balance;
- Sounds and music;
- Plot and the ultimate goal.
Controls
- WASD or On-screen joystick - Movement
- On-screen button - Attack
- On-screen button - Open shop
Assets used
- Action RPG FX
- RPG Craft Resources
- Gothic UI
- Cartoon FX Remaster Free
- Golem Monster
- Halloween Cemetery Set
- Mini Legion Lich
- RPG Hero
- Simple Input Syste
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